Technological milestones

Innovation is part of our DNA

2004

In late 2004, Fluendo is founded in Barcelona with the intention of providing a legal solution for the multimedia files reproduction. Fluendo hires a team of developers from a Free Software project called GStreamer in order to provide the foundations of a professional framework with the objective of meeting or exceeding the performance of current applications in the market.

2005

Fluendo starts working in a GStreamer plugin that allows the legal reproduction of DVDs, which years after will become the ONEPLAY DVD Player.
Fluendo signs a formal agreement with the most important patent holders in the market: MPEGLA, Microsoft, VIA Licensing, Technicolor & Dolby.
With its multimedia expertise, Fluendo develops a codec pack for audio and video delivered to the client with its corresponding patent license. It is the first time Microsoft’s videos (Windows Media Video, Windows Media Audio, etc) can be played on Linux environment legally.

2008

This year graphic cards manufacturers (Intel, AMD/ATI, NVIDIA) develop different interfaces of video decoding acceleration for hardware in Linux. Fluendo is pioneer on creating a plugin for GStreamer that allows decoding and rendering video using the resources of the graphic card.

2011

Fluendo releases the first version of GStreamer SDK. This is the first GStreamer version supported & certified for companies for its commercial use in multiple platforms. Fluendo incorporates multi-platform (Windows & OSX) support in its hardware decoding and rendering GStreamer plugin.

2012

Adaptive Streaming consolidates in the multimedia market and Fluendo releases its set of GStreamer plugins for Microsoft’s Smooth Streaming & MPEG-DASH.

2013

Fluendo launches ONEPLAY Player, the first multimedia player that works on all the desktop and mobile platforms and which also includes all the Fluendo legal codecs.

2014

Fluendo releases the first GStreamer plugin that supports H.265. This year the company expands its product portfolio and acquires LongoMatch, the sports video analysis software (VAS), reaffirming its leadership in the multimedia market.

2015

Fluendo incorporates hardware encoding as part of their codecs solutions.

2016

Fluendo releases the LongoMatch PRO version 1.2 along with the Mobile APP Tag2Win reinforcing its technological commitment with the mobile industry.

2017

Fluendo launches RiftAnalyst, the first video analysis tool for League of Legends with the objective of professionalizing the eSports industry.